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Tired: The Moon landing didn't actually happen

Wired: The Moon landing happened and they actually built an alien prison while they were there.

Moonbase Madness is module that let's you head to the Moon and stop evildoers from freeing a dangerous alien prisoner. This adventure gives the reader a healthy amount of exposition and a great amount of traps, events, and enemies for the referee to play with.

This mission leans in to the specific, which makes it simple to follow and easy to visualize for the players. It's ready for immediate plug and play, which is something I am always looking for in a module. On top of it's ease of play it's also wacky and totally F.I.S.T.

"Moonbase Madness" is a quintessential mission for F.I.S.T and can be enjoyed by any table.

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FIST: MOONBASE MADNESS is a FIST mission about dealing with the consequences of the moon landing.

The PDF is 12 pages, with a clean, well-organized layout and a little bit of stock art.

Contents-wise, this scenario involves invading two moonbases, one of which is on earth. There are some simple traps and combat, as well as an interesting twist---plus the novel tactical environment of fighting on the moon---and the module in general feels like a good campaign start or an introduction for beginners.

Overall, MOONBASE MADNESS is a solid FIST mission, well designed and written, that should fit easily into most FIST games.